We make the games we want to play

An independent studio working in whatever genre the idea calls for — and finishing it properly.

Mibblins: Hide & Hue DrumHit Tower To Space
Our games

What we've made so far

Different genres, same obsession — the half second where a game either feels right or it doesn't.

Mibblins: Hide & Hue

Mibblins: Hide & Hue

Online multiplayer · Hide & seek

Hide-and-seek with a twist: paint yourself the colour of the wall.

Play a chunky plush Mibblin that paints itself the exact colour of walls and furniture to vanish in plain sight. The seeker hunts in first person with a paint gun — and every hider they tag joins the hunt. Quick matches, private rooms, camouflaging bots, and a wardrobe full of hats.

Coming soon to Google Play

DrumHit

Rhythm · Music

The music plays. The drums are up to you.

Built by a drummer who wanted to play along properly, not tap along. Hit every kick, snare, tom, crash and hi-hat yourself, jam freely in Free Mode, or import a song from your device and chart it note by note in the editor.

Tower To Space

Tower To Space

Arcade · One-tap

Tap, stack, and build your tower all the way to space.

Blocks slide across the screen and one tap drops them. Land it clean and your combo lives; miss and the block gets trimmed thinner. The climb runs from a back garden, past the clouds and the passing planes, out into the dark.

The studio

Made entirely in-house

Sonexa Game Studios is small and independent. The code, the art, the music and the sound all come from the same desk, so every detail gets the same care from beginning to end — and a game only ships once it feels right in your hands.

Contact

Bugs, questions, high scores

The studio is small enough that your message reaches the person who made the thing. Bug reports especially — send them.

Send us an email

contact@sonexagamestudios.com